Each Act in each Zone is big enough to allow multiple playthroughs and branching paths that ensure you likely won’t take the same path twice. Thankfully getting from beginning to end in each zone is as much fun as it always was. If you’re hit and you aren’t currently holding any rings – that’s one less life you have to try to clear the zone. Every time you get hit, your rings spill out forcing you to try to grab as many as you can before they disappear. Like most Sonic games, you don’t have hit points or health meters, but you rely on rings that you collect as you blaze through the stages. Along the way you’ll battle enemies and environmental hazards, as well as collect powerups that can help protect you, or give you some minor offensive powers. Each Zone consists of 2 ‘Acts’ and at the end of each Act, you’ll fight a boss. As Sonic, Knuckles, or Tails (with Knuckles’ campaign being a slightly altered version of Sonic’s and each of them having their own abilities) you’ll speed your way through 10+ Zones (some old, some new). The main progression of the game follows the same forward momentum as its progenitor games. It doesn’t really matter in the scheme of things, the key is to just keep running forward. There is a story of sorts here, but it’s mainly told through little in game snippets with the sprites of the characters acting out the plot. Just Sonic, Tails, and Knuckles blasting through courses at breakneck speeds. No new annoying friends you have to deal with. ![]() Sonic Mania is a love letter to Sonic at its best. Now let’s (much like the game’s fantastic animated Launch Trailer suggests) forget all of that and pretend that the last 20 years never happened – enter Sonic Mania. Sega tried numerous times to get it right, even going as far as releasing a weird episodic “Sonic the Hedgehog 4” that still didn’t quite feel right. His transition into 3-D was never as smooth as some other long-running franchises and it was never quite clear what direction to take the series. ![]() While he’s starred in a number of games since his heyday, none of them have really captured the essence of what truly made him such a popular icon in the first place. Sonic has fallen on some hard times since the 90’s. ![]() Developers: Christian Whitehead, Headcannon, SEGA of America, PagodaWest Games, Tantalus Media (Switch Port).Also on: PlayStation 4, Xbox One, Microsoft Windows.
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